Steven Hugg
人物简介:
Steven Hugg is the author of "Comet Busters!", a popular shareware game for Windows 95. More recently, he created the HeyTell voice messenger app. He's a big fan of retrogaming and the 6502 CPU, and still has his old Apple ][+ computer.
Designing Video Game Hardware in Verilog书籍相关信息
- ISBN:9781728619446
- 作者:Steven Hugg
- 出版社:Independently published
- 出版时间:2018-12-15
- 页数:229
- 价格:USD 34.99
- 纸张:暂无纸张
- 装帧:Paperback
- 开本:暂无开本
- 语言:暂无语言
- 原作名:Designing Video Game Hardware in Verilog
- 适合人群:Electronics and Computer Engineering students, FPGA enthusiasts, hardware designers, game developers, and anyone interested in learning about the design of video game hardware using Verilog.
- TAG:FPGA / Verilog / Electronics / Hardware Design / Game Development / Digital Design / Embedded Systems / Computer Engineering / Video Game Hardware
- 豆瓣评分:暂无豆瓣评分
- 更新时间:2025-05-16 21:31:39
内容简介:
This book attempts to capture the spirit of the ''Bronze Age'' of video games, when video games were designed as circuits, not as software. We'll delve into these circuits as they morph from Pong into programmable personal computers and game consoles. Instead of wire-wrap and breadboards, we'll use modern tools to approximate these old designs in a simulated environment from the comfort of our keyboards. At the end of this adventure, you should be well-equipped to begin exploring the world of FPGAs, and maybe even design your own game console. You'll use the 8bitworkshop.com IDE to write Verilog programs that represent digital circuits, and see your code run instantly in the browser.
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